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Knuckleball Control

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  • Knuckleball Control

    Is it just me or does the knuckleball control DRASTICALLY decrease when you increase control? I know the typical excuse is that in real life, you don't know where it's going. This is a video game. I've been dumping points into KN control and the strike % has been hovering around 50%. I can't throw my primary pitch because I'd just end up walking every hitter on 4 pitches.

    It doesn't help that any KN at the bottom of the zone is called a ball, even with the so-called 'perfect' strike zone option. This has been an issue for the last few editions and it's just baffling how the devs refuse to do anything but ctrl+c, ctrl+v code from previous years.

  • #2
    It is probably built in that way. The knuckleball is meant to draw swing and misses. Against live opponents it should work pretty well. Against the CPU, not so much

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