We’ve tied in the Rating and Matchmaking system we use in Diamond Dynasty, with the pitcher energy system we use in our season based modes. I’m going to leverage our new in-game tutorial system by showing you some screencaps of the brief introduction you’d see the first time you select an Online Rated Match in MLB® 13.
We now have an intelligent way of measuring who is the best of the best on the Leaderboard. You don’t have to play tons of games to be at the top of the leaderboard, you just have to prove that you can hang with the better players. Even if that means a game or two a week, you will find your place on the leaderboard before long.
Adding the Rating system allows us to intelligently deduce a user’s skill. Our system is based on the same Elo algorithm utilized in the Bowl Championship Series, professional Chess circuit, and countless competitive online video games.
Adding the teams and starting pitchers into the matchmaking equation means that you aren’t inherently at a disadvantage for picking a weaker team or pitcher. This is because we moved Team and Pitcher select in front of searching for a match. Now we can account for it in matchmaking, as well as in determining how much the match outcome will impact your User Rating.
Tying in pitcher energy means Online Rated Matches won’t be littered with ace pitchers every game, and adds small element of game-to-game strategy. Pitcher energy is tied to the pitcher slots, not the pitchers themselves. You’ll want to utilize a pitching rotation whether you always play with the White Sox, or like to mix up your team selection on a whim. This also applies to the bullpen, so you’ll want to put some thought into how long you keep your relievers in the game as well.
See you guys on March 5th. Come ready to play, I know I will! #beastmode