@A_PerfectGame said in Hitting Frustrations:
@D_e_m_I_s_E said in Hitting Frustrations:
@xxfireflyxx69 said in Haha:
@A_PerfectGame said in Haha:
@mitchhammond24 said in Haha:
Why don’t we actually play on 19 @A_PerfectGame .. shippett July 1 pm legend difficulty, god squads, I’ll stream. No excuses with that
19 is a bad version of the game. I’d play you in it— It proves nothing about player skill though...not impressive if I win or vice versa. I’ll play you day 1 on 20
I think if you played Mitch, you may realise that skill will win out more often than you think. I haven't played him, but I watched the last stream that happened through this forum and he is a beast. My online win record is 61 percent and I realised after watching that stream that it doesn't deserve to be higher because I'm simply not that good.
Are there faults with this game? For sure. Should those faults mean that you lose a third of your games? No! That's why the guys at the top of the leaderboards are there, consistently.
Is there any point to obsessing over those faults? No, not at this point of the cycle when they are not going to change anything.
The players at the top never change their internet and SDS never changes the coding. Top players will continue to be top players until a ping based indicator and ping based match making is implemented. Then and only then will you tuly see has skill. This is why online tournaments are a joke. I can pretty much say with certainty that Mitch would probably beat me handily if we played right now. I can also say with certainty the result would be different if we were to play on the same lan line.
I know most of you online "Gods" don't want to believe ping plays a major role in online gaming but it does, both good and bad depending on how the gaming company addresses it. It is why Battlefield region locked servers several years ago and COD went to ping based match making this year.
If they went to ping based match making some people would actually see an increase in their record and performance while others would see a decrease.
I agree with you on a lot of your complaints regarding little billy and giving the bad players help. I think that’s a thing. The top players having internet advantage?? I don’t agree. I’ve played a lot of these guys. They are good. Particularly good at hitting the fastball ANYWHERE ITS PLACED. when you play in the World Series league it’s a whole other animal of players. I’m finding out just getting there. And staying there are very different things...I used to just get there and move on to other stuff because I got the reward. But it’s actually the most fun and competitive games once you are there. Since I’ve been in World Series this time around I’ve actually been playing games in the league...I haven’t noticed a lot of squared outs and I def DONT feel like my losses have been “chance”. When I lose in WS my opponent earned it.
My gripe is...getting there seems very much chance. Especially on allstar it’s a complete [censored] shoot. But once you are there. The game play improves tremendously and I wish I would had known that all season.
They need to make the game that competitive across the board. If I put up 15 runs on a guy that’s not good so be it. I feel like sometimes I’ll get 15 squared outs and lose to late weak hits...and SDS in trying to help the lesser player is really just screwing the better one...
You do realize how gaming works right? Your information is sent back and forth to the servers to interpret what happens. The time it takes for that information to get to and from the server is your ping. Due to the ping discrepancies, every game that I know puts in code to account for these changes. The problem is when someone with 10 ping plays someone with 150 ping, the server can't sync this up regardless of the code. That is why I say two people playing with 50 ping each will be a much smoother game than the 10 and 150.
I can't say exactly what the ping of top players is because I don't have access to that information. They could be right next to the server and that gives them a boost. What I suspect is they are just sitting in the ping sweet spot (my guess would be about 100). Did you ever play COD when the host had a huge advantage? The host had zero ping so what they saw was exactly what was happening while everyone else was delayed (how much depended on the ping). Gaming is not like this anymore as they need to make the game fair to the most people so that is the way the game is coded. The majority of gamers have bad internet. It is just a fact. Better to [censored] off the few that have good internet than the thousands that don't. Like I said the thing about top players is just an educated guess. SDS has access to these numbers.
So you have never played a game on MLB where the pitch speeds seemed slower or faster than usual? I see it all the time. I have played many games where it feels like pitchers are throwing 120 mph. I have also had times where it felt like 80. How good would you be if most of your games the pitchers felt like they were throwing 80? How about 120? Just think of how many ms you have to react to the pitch in this game. If that code is not done correct or can't sync up right, it doesn't take much to drastically change the outcome of the game. That is just with pitching. I suspect this to be a huge cause of the good/good right down the middle. It would also explain balls in the pci being okay and weak and hitting balls hard not close to pci.