True, but that's ok though we have lots of info to get us interested; needs to be some surprises. Now we wait until release to have them answered. The early adopters will be able to do the legwork to answer them.
Some of the questions that came to mind for me:
1. League stats:
I didn't see a league stats (eg leaders) option which is a bit weird. I'm guessing because of two complications:
a) the reverting to CPU when a player leaves (although CPU player stats can be left out just like simmed stats can be left out as stated in the stream)
b) DD leagues having a high turnover of players (as in cards not users). Still, the standard rules of leaderboard could apply (min 3.1 ABs per team game for batting averages, min 1.0 IP per team game for pitching averages).
a) Is fatigue starting pitcher only or does it apply to bullpen and position players? It seemed to be SP only however from a future-proofing coding standpoint it would be a poor implementation of the feature if it wasn't all players (because it will end up being included anyway).
b) Is fatigue series-based or is it based on the sequence of games you play? For example, if I pitch deGrom vs Braves, and then the next game I play is vs Nats (because that user is online), is deGrom fatigued? Or is he ok for any other series but fatigued for my next game vs Braves? There are potential pros and cons for each, feel free to weigh in either way - it would be an interesting discussion.
c) Does fatigue persist after a trade?
3. Postseason eligibility:
a) A minimum of four teams - why not three? a tri-series would be awesome, with the two highest to play the World Series.
b) What is the logic if two teams finish tied for the last postseason place (or any place for that matter)? Will there be a tiebreaker game or will it go head to head, runs for/against etc? Likewise, how will the postseason bracket work? Is it 1st vs last, 2nd vs second last etc?
4. XP and rewards for time played:
a) Are Team Affinity points awarded for the team you're playing as with each game played?
b) Is XP awarded for time played? Or is custom leagues separate to everything else?
Time played in any mode - DD modes, custom leagues, RTTS, Franchise, any mode should contribute to the relevant awards.
5. League news updates:
Great feature. Do they appear outside of the custom league's news list such as in the touchpad's quick menu or as notifications? This is where an app will come in handy and with multiple platforms next year, I believe an app won't be far away.
6. Trades and player cards:
Trades are the biggest risk in terms of league integrity in leagues with random users and a feature that will require good, honest commissioners to keep an eye on in their league.
a) Will trades with CPU teams be possible? I suspect not because of the logic involved (Too many variables; Franchise trade logic still needs work; fix this and then possibly port it).
b) There does not appear to be anything stopping a user joining with multiple different teams and then trading their best players on their dummy teams to their main team so they can stack one team. A commissioner approving trades would be a solution to this, unless of course the commissioner is the problem.
c) Can a commissioner boot a player who appears to be exploiting trades?
d) Trades carry over into the next season. If a player wins the WS because of their traded squad in one season, they will have the same squad next season. There's no reason to trade away any of the high-end players. What's stopping them from dominating each subsequent season? It is unlikely their players will regress to the point that they not be valuable. That's a good reason low-end teams should NOT trade away their best players. A draft would solve this problem and I suspect that a draft is already being planned for The Show 21, using the Battle Royale draft logic. Especially when you consider that player stats don't carry over between seasons.
These are just a few questions that came to mind while watching the stream yesterday. Not expecting definitive answers, but I welcome a discussion.