Pitcher Energy

So I love the option to choose your SP and it sounds like they're going about it very intelligently so as to prevent people from gaming the system, but one thing that's always bothered me is that pitchers getting tired doesn't seem to have as much impact on their stuff as it should. It clearly does have a little impact, but it seems like velo and break aren't torpedoed like they should be when a pitcher is "out of energy".

Does anyone else feel this way?

I've never really noticed big changes until the pitcher is completely out of energy.

What I am concerned about is the ability to bring starting pitchers in as relievers. I feel like this could be abused in ranked seasons

I feel the same way. When low or out of energy their velocity should be down and control should be all over the place

@t8nts_Windchill said in Pitcher Energy:

I've never really noticed big changes until the pitcher is completely out of energy.

I mean, for me I see a small loss of velo and a small loss of command, but this is one of those things that I don't think user input should be able to override.

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