So I noticed that in the description for RTTS for 20 that it was going to be more RPGish what do you think this means and what would you like to see out of it?
I have one hope for it. I love the mini games they are fun and help get your player upgraded however they do not happen nearly enough. Like I'd like it to be somewhat similar to 2K where you can walk to the gym and pick which work out you want to do. That work out upgrades certain attributes like if you bench press it would increase your power, and arm strength, then you could go to long toss and it has you play catch with a CPU player but you have to do inputs like moving the RS into the zone and that increases your ACC, or you could take Fly balls and throw to bases which would increase Fielding and ACC. However to make it so you can't just spam the mini games and get a 99 over all player out the gate you get a certain amount of energy each day and each workout costs a different amount of energy to complete. And to further prevent spamming of workouts that energy is static it doesn't go up if you don't use it all (no roll over energy from day to day) and maybe even have it so that you can have an option to have a full practice before each game like in IRL.
This would be optional but have some incentive to do. Like if you get Gold in say hitting you get a bonus for that days game in Contact and Power or if you did fielding you get a bonus to fielding and Arm ACC.
What are your thoughts and what would you like to see in RTTS in 20. I love the game mode but it feels the same every year I want them to mix it up so it is more realistic in a way like being able to hit the gym or play catch. And maybe they make it so you can challenge other players for extra XP to certain attributes. Anyone have thought?