What was the perfect perfect power number?

What was the power attribute number that was supposed to be an 80% chance of a home run on a perfect fly ball?

I hit one with Julio Rodriguez who has 72 power vs R that died at the track.

@halfbutt said in What was the perfect perfect power number?:

What was the power attribute number that was supposed to be an 80% chance of a home run on a perfect fly ball?

I hit one with Julio Rodriguez who has 72 power vs R that died at the track.

Think they said 80+ power in the stream.

I think the power number affects what fields you can expect to hit one. at 80 power you're likely to hit one to all fields, but at 40 you have to pull it down the line

Idk anymore man, last game. I played I had 2 perfect perfect flyballs with Aaron Judge who has 95 power and neither were HRs and weren't even on the warning track.

80+ power on perfect/perfect flyball was supposed to be an automatic homerun, it's not anymore

Even before this patch I had a perfect perfect flyball with POTM Sanchez (102 power) and it died on the warning track. I couldn’t believe it.

@skepple15 said in What was the perfect perfect power number?:

80+ power on perfect/perfect flyball was supposed to be an automatic homerun, it's not anymore

Yeah that is what they said, and yeah I hit one today with Trout in MTO that bounced off the wall.

Since the patch, everything they said about Perfect Perfect Power is untrue. My Trout, Gallo, and CAP are hitting balls that die at the wall with PP fly balls. Over half of my PP liners are right to someone also. The Pitcher wall is becoming a thing again too. Don’t get me wrong, I’m still getting a bunch of hits and love the game. I just feel like they need to stop tinkering with hitting so early in the game cycle every year and also trying to make it a stat simulator of real baseball. I love baseball, but if my video game is like real baseball with runs and outs, it ain’t fun.

I hit a perfect perfect just now with Austin Meadows off of, you guessed it, Ryan Feiraband. It went for a ground rule double.

that was all pre-patch

Log in to reply