@D_e_m_I_s_E said in Perfect / perfect data:
@A_PerfectGame said in Perfect / perfect data:
So my question for perfect perfect is what about allstar and below? When I get to Hof/legend (although still many squared outs) It’s not as bad. on allstar you can go full games doing it for 9 innings. I felt like BR was just literally a random series of outcomes this year. The outcomes made zero sense. Besides the point.
My point is are the percentage of results across the board or HOF and above? Will results lower on lower difficulties do to the easier ability to hit the ball?
To be honest overall I was thinking about the game and how frustrating it is and I realized the good squared outs are not REALLY the problem. It’s that in combination with late weak hits and hitters with no plate vision able to foul off a million balls.
Anyway. Curious to know about data regarding difficulty and if that data changes?
Well, the timing window definitely needs to be adjusted from 19. You should never be able to swing very early and very late on a ball and make contact. This seemed to be enhanced when you were trailing. Basically another piece of the little billy code.
Also curious on how the perfect/perfect is handled in regards to pitch location. The only way you should get perfect/perfect swings on location is:
inside - early or good
middle - early, good or late
outside - good or late
IMO this is the way it should be. You can't account for every variable in hitting especially when coding into a video game. A late swing on inside pitch or early swing on outside pitch should result in very poor contact. Yes, sometimes resulting in a hit but that % should be very low. Way too high in 19. Also seemed to be dependent on the score. The score should have no reflection on any of this.
So, should SDS get rid of the "Rally Monkey" perk/quirk?
I know not every time was due to this perk/quirk, but of course, if it is coded into the game that the player card (that has the perk/quirk) is up to the plate and his team is behind late in the game...I mean, it's kind of false advertisement if he at least doesn't battle at the plate (elite player or not).
One of the biggest causes for the barrage of foul balls, other than the "window" and the 125 contact players, is the ability to move almost the entire PCI out of the "strike zone". There were tons of strikeouts in '17 then in '18 one could virtually move the PCI anywhere on the screen to make contact with any pitch. I totally understand that one should be able to swing out of the strike zone (move the PCI anywhere), but there should be some kind of contact/power penalty by swinging out of the zone. Think of it like playing a fielder at his secondary position or even out of position. Something like that.