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What is the most popular card in the game that you don't just like to use? Why don't you like the card (team the player played for, card doesn't play well for you, etc.)? Mine is Tatis, Jr. - I cannot hit with him.
It seems like with the amount of time they spent coming up with new content, they could have come up with a way to give the offline players a way to grinds for the prestige players as well. Even if it's not the same players as online, jack up the the grind and give the offline crowd a chance at similar cards.
I'd like to see a versatility attribute to offset the 5% penalty for utility players who play all over the field. It seems like the secondary position penalty is antiquated with so most players who don't have a true primary position.
@T-Rox_09 said in How do I get Twitch Drops:
@Ikasnu said in How do I get Twitch Drops: I didn't get a single pack and I watched 5 or so. Oh well. it's no big deal until you see the YouTube streamers opening twitch packs and getting Mike trout and Nolan arenado. I'm still convinced the YouTubers packs are juiced. They want us peasants to pay for packs and end up with commons and bronzes.
@Ikasnu said in How do I get Twitch Drops:
I didn't get a single pack and I watched 5 or so. Oh well.
it's no big deal until you see the YouTube streamers opening twitch packs and getting Mike trout and Nolan arenado. I'm still convinced the YouTubers packs are juiced. They want us peasants to pay for packs and end up with commons and bronzes.
I pulled Trout from a Twitch pack Friday. I'm not a YouTuber, and I'd hardly call my packs juiced - it's the only diamond I've pulled from a pack so far. Only others are the Mantle and Glavine I chose from the presale choice packs.
But I still feel like there are a lot of money grabs this year.
As the Red Sox, I got Yelich and Realmuto in separate trades that included Chavis, Verdugo, and prospects.
Collecting cards all season kept me interested. Brought me back to the days of collecting growing up - minus the need of finding space for the boxes of physical cards.
This does happen, but I see grounders directly at the infielder with a runner on third and infield pulled in for an easy out and rally killer more often.
I pulled him from a Twitch pack as well. I spent half of last year chasing all the high diamonds.
I can understand the intention of not allowing you to exchange or quick selling cards after you've locked them in (I don't agree with it, but can understand it), but, what's the point of making these cards unsellable from the beginning? Seems like more than just an oversight.
I was wondering the same thing. Thanks.
What's the surprise card that you can't take out of your lineup? I don't hear a lot of people talking about Musial, but he keeps coming up clutch for me.
I got the same email. As an offline player, I've beaten the USA map a few times, but between the Run it Back and Team Affinity maps and All Timers program, I don't have the motivation to go through it again for 10 standard packs and a Beach Ball pack.
I pulled Mike Trout from a Twitch drop pack on the day the day dropped. I kept him to anchor my team, and make the collections a little less expensive.
@The_DoctorsWife said in Team Affinity Grinding Advice?:
What if I were to load my team up with the best flashbacks I can afford from the team I want to grind? Would that work?
I've done this for most of the teams for the stages. I fill out my team with all players of one team, grind out the 250 innings with that team, and move on to the next. Every 250 innings nets you 5 points, plus each team has a one-time stat grind for each stage that nets you 5 points as well. I only play offline, but I believe you get extra 2-3 points for every 150 innings for online play in addition to the 5 points for every 250 innings. If you put players in a secondary position, make sure you pay attention to the stat grinds - some of them specific which position must be the primary position of the player to accumulate the stats.
Also, if you haven't done them, there are moments for each of the stages. Beware that any stage-specific moments and stat grinds need to be done in said stage, but there are 90 (labelled Stages 1-3) moments that can be done anywhere as well. I also think the moments and conquests maps introduced for TA4 can be done before TA4.
@Wiskerchen2727 said in Conquest map heaven:
Do I need to be done with TA3 to get the points for the conquest maps?
It don't think so. I think saw that I could do them with about 20 points left for each team in TA3. It looked like it's just 30 points towards TA progress regardless of where you are in the path.
I noticed this yesterday as well when I was finishing my second run through the run it back map.
Topps Now Sogard and Turner cards rake for me - put each in to get some innings for TA, and can't take them out.
I got 5 drops watching the 8th inning reveal and player update streams, but only got 1 for watching about 5 hours of streamers.