You should change the title of the post to “I’ve never taken an intro to business class, but listen to my opinions on business operations”.
Best posts made by GradektheBard
The patched hitting in 1.04 is garbage. No one was asking them to make hitting harder (other than to make pitching more accurate). This patch has made showdown virtually unplayable for average players. Once again, hitting is great at launch and sds mucks it up.
These Future Star cards are just variations of Pepe on different teams. Nolan Gorman at single A last year had a slash line of .248/.326.439. That lead him to getting a 95 overall card with far better attributes than HoFer Eddie Mathews. These might have been ok being released in September/October, but in April it is a game ruining joke.
See yourfriendkyle’s tweet https://mobile.twitter.com/YourFriendKyle_/status/1240665030808371200
Nearly everyone, including all the top players loved the game as it was and this patch messed it up.
"Compared to MLB, users in our game are choosing to throw too many strikes to power hitters. It's fine to throw strikes to most of the lineup, but in MLB pitchers pitch differently when a power guy walks up. Most of our users don't do that."
the issue is that most good DD teams have 7-8 high power hitters. You can't pitch around 8 batters.
It sounds like they made a system that guaranteed a hr for any perfect flyball from an 80+pwr player, then when everyone only used 80+pwr players, they were surprised and nerfed hitting altogether.
I think an update regarding the effects of Covid and the capabilities of the studio during lockdown would go a long way to reduce the complaints/vitriol by your customers (including myself). Many/most companies with a public face already have these type of updates posted on the websites, so it wouldn’t exactly be groundbreaking territory here.
Either they nerfed showdowns cuz people complained they couldn't beat them.. orr they nerfed them cuz we complained about Future Stars as TA2 and wanted us to actually get them done... hmmmmm
Or, they nerfed them because the data showed the success rate was awful.
Hitting was too easy before. It‘s more balanced now. Hate to be THAT guy, but perhaps y’all need to learn to hit better. SDS made the change because batting averages across the board were too high. Y’all just happen to not be as good of hitters as the average player apparently.
Hitting isn’t balanced now, it’s random just like last year. Between my own experience and watching top players stream you can see this clear as day with center good timed okay feedbacks and weak good good exit velocity. They didn’t make hitting harder, they just turned off user input and added rng.
"Don't give us new cards!!!" is certainly an interesting take...
New cards based on guys who have actually taken a shower in a major league clubhouse are fine. Made up super cards for guys who sucked at single a are not. Might as well just make a 95ovr Ramone card, it would literally be just as close to reality as that Gorman.
Has to be the line drive to the first baseman who then tags out the runner on first. In real baseball, this happens maybe once a year (while it happens like once a game in the show) because as soon as the pitcher starts towards home the first baseman backs off the plane with the runner. Super annoying and yet another example of SDS needing someone who knows baseball to quality check the game.
Latest posts made by GradektheBard
They differently seem harder since the last update
It is very obvious that SDS mucked with the showdown sliders in the last patch. Exit velocity is an absolute disaster (way worse than any other mode) and timing windows are incredibly small for “veteran”. We get it, your programmers are third rate, but if you put something on veteran let it play like veteran.
Mine would say "Mantle, Chipper XBH I quit" and over the span of 25 games or so, only 2 people decided against that. I held fast to my word too. One guy I could tell unintentionally gave them up, and for the two who didn't agree to it, I just played it out. No harm no foul. People got their Ws and I got progress on Prestige
I don’t really care about the events stuff, but in RS (the only place to do them all) it is really dumb to encourage people to stay in regular season/AS just to get easier stats.
Simply adding a say 400 PA requirement to the grinds for an offline option would have solved the speed issue.
Of course, anyone who was around for the Pepe grind in 17 could have predicted this, but making prestige h2h only has turned lower ranked divisions into a grinding ground (and yes, I’ll soon be joining the legions of grinders). It was bad enough in the switch it up event seeing team names (no joke) “give Mantle and Chipper homers and I quit”, but now lower ranked divisions are entirely populated by god squads being prestiged. This is all well and good when they match each other, but it’s not good for actual gameplay nor does it really make the grind all that different from what would be done offline.
I would encourage SDS to add an offline option to prestige before the game goes on its big sale and a bunch of potential new players quit after getting steamrolled in the lowest ranked division by grinders.
I play showdown exclusively now. I haven’t touched Ranked for two weeks. It’s a horrible experience and I don’t need the frustration
Showdown is garbage too with the awful gameplay.
Right now, gameplay is at best a 2.
The gameplay is in the worst state it’s ever been. Hitting outcomes bear no relation to the hitting system the developers described, pitching is still way too random, fielding is a disaster, and base running makes no sense at times. The content has been amazing though (especially considering no baseball is being played).
The best way to look at the show this year is like Mario Golf. While it may have baseball in the name (like Mario has golf), it really bears no resemblance to the actual sport it represents and should not be taken seriously. It can still be fun though.