WE MADE IT, BOYS!!!
Best posts made by Jholla31
Hopped on to play just now and decided I'd just pull the 2 Show packs I had sitting in my inventory before I started any games. Ended up pulling Gerrit Cole! He's the first high diamond I've pulled this year. Sold him, giving me enough stubs to buy Trout, which let me finish collections and get Mantle! I've never finished collections before, and I've only spent 20 bucks on stubs (on opening night). Feeling pretty accomplished this morning, not gonna lie.
Okay, so my real thoughts are here.
I got my life dotted away by Hal. I'm talking at least five strikeouts looking because of absolutely perfect pitches on the paint.
Pitch speeds seem fine at least, even against Hal, but I'll definitely need to get used to the smaller PCI. I seemed to either time it right and be way under the ball or I was placing the PCI perfectly but was way too late. I only had 3 hits, and only one extra base hit which was a double.
Recognizing pitches out of the hand was difficult. I almost had to adjust after the pitch. But I've never hit Hal well even in lower difficulties, so maybe it's just him.
Cole Hamels doesn't seem like he's gonna cut it on Legend. I think his pitch speed differentials are almost too big, which makes pitches easier to pick up on.
I ended up getting mercied after 7 innings.
My only saving grace is that I actually matched up with a top 20 player on the lifetime boards, Tulowry, so I don't feel that bad about losing. Just gotta grind and git gud!
I find redoing the USA map slowly is the best way to get inning missions done. Just load your team full of the team needed and it's done in one game. Then when you finish the map naturally, 10 free packs just for doing your missions.
This game is not pay to win
You didn't read the post
I did. You’re complaining about people spending money, and saying that’s the only reason they are beating you.
Lots of people could buy the best cards in the game and still not make it very far. The free cards are just as good as purchasable cards in most cases.
So no, this game is not pay to win.
When I lose by 1 or 2 runs in a game and it's because my good/good with an 87 overall is a shallow flyout and their late/okay with Mantle is a 3 run homer, yes, I'd absolutely say their cards are compensating for a lack of skill.
Impressive and a little pack-luck never hurts.
My pack luck to this point has been pulling Alonso 4 times, Judge 3 times, Kershaw 3 times, and Yates 2 times. I'm pretty sure I haven't pulled a diamond all year that has sold for over 20k until this morning. lol
WE MADE IT, BOYS!!!
Nice! Congrats, who did you end up starting?
I started Kluber. He gave up a two run shot in the first, but I rode it out. He went seven innings and didn't allow any more runs. Then Hamels pitched the last two innings and he gave up a solo shot. I won 8-3, I think.
Sent the guy a message afterwards saying I was sorry for bringing a starter out of the pen, but he said, "don't apologize. In your WS game, everything goes. Gotta lock it down." So ggs to that guy for being a hell of a sport!
Latest posts made by Jholla31
The simple explanation is that your opponent will be extra motivated and play the game as if his life depends on it, for proving you wrong for declining.
It's kinda true...
Gives me an extra motivation and i'm more focused to beat that guy who declined
I guess this makes sense. I've played The Show for as long as I can remember, but last year I didn't have money to spend on it. Picked it up in October during the free PSN game of the month and decided to hop into DD for the first time. Had no idea what I was doing and was going against god squads with my all gold team in low RS. Every time someone offered a friendly out of pity, I got mad and declined. I definitely didn't win all of them, but I definitely won more of them than I should have.
Actually pitchers with really good changeups have a slight break to them.
Obviously. So do sinkers and cutters but they still aren’t breaking pitches. Forkballs and splitters are also considered fastballs. ( don’t ask me, I didn’t make the rules lol)
Splitter is a short form of split finger fastball, forkball is a fastball cause it's the same grip as a splitter but a splitterthe ball only touches the fingers, the forkball the ball also rests against the palm, forkball came first,splitter is an evolution of it
Interesting. I didn't know that. I never learned a forkball grip. I guess since it moves significantly slower than the fastball I figured it would be classified as offspeed. But a circle change rests on the palm too, and rolls off the last three fingers. At least my grip did.
Fastballs: 4 seam, 2 seam, cutter, sinker, running, splitter.
Breaking balls: curveball, sweeping curve, 12-6 curve, slider, slurve, screwball.
Offspeed (NOT BREAKING): changeup, circle change, vulcan change, forkball.
Breaking balls essentially move slower than a fastball and move horizontally as opposed to offspeed moving mostly vertically.
Edit: the 12-6 curve moves vertically, but because the break is significant and has a different rotation than, say, a change up, it is a breaking ball. It's the exception to the rule.
I have Reggie in left and Sheffield in right. Keep Sheffield in right so he doesn't get the debuff to D, and because he has a stronger arm than Reggie. Then have Chipper at third. I haven't had any issues. If there's any doubts on gappers I always switch to Mickey and he usually tracks it down.